- Type
- Tamer
- Color
- Yellow
- Series
- Digimon Card Game
- Play Cost
- 4
- Effect
- When an effect trashes this card from the security stack, 1 of your opponent's Digimon gains <Security A. -1> (This Digimon checks 1 additional security card.) until the end of their turn.
[Start of Your Turn] If you have 2 or less memory, set it to 3.
[All Turns] When an effect removes cards from your security stack, by suspending this Tamer, 1 of your opponent's Digimon gains <Security A. -1> (This Digimon checks 1 additional security card.) until the end of their turn.
- Source Effect
- Security Effect [Security] Play this card without paying the cost.