- Type
- Tamer
- Color
- Black
- Secondary Color
- Yellow
- Series
- Digimon Card Game
- Play Cost
- 4
- Effect
- [Start of Your Main Phase] You may play 1 [Armadillomon] or [Patamon] from your hand without paying the cost. At the next end of your opponent's turn, return it to the hand.
[Your Turn] When one of your Digimon digivolves into a black or yellow Digimon, by suspending this Tamer, gain 1 memory. If DNA digivolving, <De-Digivolve 1> 1 of your opponent's Digimon. (Trash the top card. You can't trash past level 3 cards.)
- Source Effect
- Security Effect [Security] Play this card without paying the cost.