- Type
- Tamer
- Color
- White
- Series
- Digimon Card Game
- Digimon Type
- ADVENTURE
- Play Cost
- 4
- Digimon Type 2
- Hero
- Effect
- [Start of Your Turn] If you have 2 or less memory, set it to 3.
[Your Turn] When one of your Digimon attacks, by suspending this Tamer, <Draw 1> (Draw 1 card from your deck.)
[Main] [Once Per Turn] You may play 1 [ADVENTURE] or [Hero] trait card with a play cost of 2 or less from your hand without paying the cost. For each of your Tamers' colors, add 1 to this effect's play cost maximum. Then, return this Tamer to the bottom of the deck.
- Source Effect
- Security Effect [Security] Play this card without paying the cost.