BROWSE

Water Weird

Water Weird
common

Card 41 of 436 in Alchemy Horizons: Baldur's Gate

Water Weird

common · Alchemy Horizons: Baldur's Gate

Magic: The Gatheringcommon

Price trend (USD)

Rarity
common
Set Position
Card 41 of 436 in Alchemy Horizons: Baldur's Gate
Number
41
Card Details
cmc
4
power
3
set name
Alchemy Horizons: Baldur's Gate
mana cost
{3}{U}
toughness
4
type line
Creature — Elemental Weird
oracle text
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card. {1}{U}: Water Weird gets +1/-1 until end of turn.
built by claude · curated by oneman
Water Weird #41 — Card Hunters HQ