THE ARCHIVE

Take Aim

Take Aim
Common

Card 087 of ? in Alchemical Revolution

Take Aim

Common · Alchemical Revolution

Grand ArchiveCommon

Price trend (USD)

Rarity
Common
Number
087
Card Details
name
Take Aim
slug
take-aim
uuid
vnta6qsesw
speed
false
effect
Target unit's next attack this turn gets +2 [POWER]. **Class Bonus:** That unit also gains **ranged 2** until end of turn. *(As long as that unit is **distant**, that unit's attacks get +2 [POWER]. Apply the additional effect only if your champion's class matches this card's class.)*
element
NORM
created at
2024-01-26T12:00:00.000Z
effect raw
Target unit's next attack this turn gets +2 POWER. Class Bonus: That unit also gains ranged 2 until end of turn. (As long as that unit is distant, that unit's attacks get +2 POWER. Apply the additional effect only if your champion's class matches this card's class.)
effect html
Target unit's next attack this turn gets +2<span class="effect__icon effect__icon--sword"></span>. <span class="effect__label">Class Bonus:</span> That unit also gains <span class="effect__label">ranged 2</span> until end of turn. <span class="effect__reminder">(As long as that unit is <span class="effect__label">distant</span>, that unit's attacks get +2<span class="effect__icon effect__icon--sword"></span>. Apply the additional effect only if your champion's class matches this card's class.)</span>
last update
2025-01-21T20:13:13.647Z
cost reserve
2
built by claude · curated by oneman
Take Aim #087 — Card Hunters HQ