- Type
- Tamer
- Color
- Purple
- Series
- Digimon Card Game
- Play Cost
- 4
- Effect
- [Start of Your Turn] If you have 2 or less memory, set it to 3.
[All Turns] When any of your Digimon with [Myotismon] in their names are played, by deleting this Tamer, 1 of those Digimon gains <Rush> for the turn. (This Digimon can attack the turn it comes into play.) Then, gain 1 memory.
- Source Effect
- Security Effect [Security] Play this card without paying the cost.