- DP
- 1000
- Type
- Digimon
- Color
- Red
- Level
- 3
- Series
- Digimon Card Game
- Attribute
- Vaccine
- Digimon Type
- Beast
- Play Cost
- 3
- Alternate Effect
- [Digivolve] Lv.2 w/[Light Fang]/[Night Claw] trait: Cost 0
- Digimon Type 2
- Light Fang
- Effect
- [Start of Your Main Phase] If you have a Tamer with the [Light Fang] or [Night Claw] trait, gain 1 memory.
- Source Effect
- [Main] [Once Per Turn] By placing the top card of this Digimon with the [Light Fang] or [Night Claw] trait as this Digimon's bottom digivolution card, gain 2 memory.