- DP
- 1000
- Type
- Digimon
- Color
- Blue
- Level
- 3
- Series
- Digimon Card Game
- Attribute
- Data
- Digimon Type
- Mammal
- Play Cost
- 3
- Alternate Effect
- [Digivolve] Lv.2 w/[Night Claw]/[Light Fang] trait: Cost 0
- Digimon Type 2
- Night Claw
- Effect
- [Start of Your Main Phase] By returning 1 of your Digimon to the hand, gain 2 memory.
- Source Effect
- [Main] [Once Per Turn] By placing the top card of this Digimon with the [Night Claw] or [Light Fang] trait as this Digimon's bottom digivolution card, gain 2 memory.