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- +1 stealth action. Requires a ready anarch. Unique.
Put this card in play. During your master phase, you may move 1 blood from a ready anarch you control to another ready anarch. When a blocking anarch has just completed combat with an acting minion, you may lock this card and a ready unlocked anarch you control other than the blocking anarch. That anarch enters combat with the acting minion. The acting minion cannot use any strikes in the first round of that combat.