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Card text
Werewolf with 3 life. 1 strength, 1 bleed. The Runner may play cards that require Animalism [ani] as a vampire and may burn 1 life to get +1 stealth. If he successfully bleeds, you may look at the target Methuselah's hand. A vampire stealing life from the Runner takes 1 damage for each point stolen. If the Runner has 2 or fewer life during your unlock phase, he gains 1 life.
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