
Image · static.krcg.org
Card text
Aim. Only usable as this minion chooses a strike. A minion can play only one aim each strike. If any damage from this strike is successfully inflicted on the opposing minion, they take +2 damage from this strike, and they cannot press this round. They can discard two combat cards to cancel this card as it is played.
Market price
No price on file for this card. When a price source covers it, the price and its history show here, dated.