- Type
- Tamer
- Color
- Green
- Secondary Color
- Yellow
- Series
- Digimon Card Game
- Digimon Type
- Glowing Dawn
- Play Cost
- 4
- Digimon Type 2
- BEATBREAK
- Effect
- [Start of Your Main Phase] [On Play] You may place the top card of your deck face down under this Tamer. Then, if your opponent has a Digimon, gain 1 memory.
[All Turns] When effects trash cards from under this Tamer, by suspending this Tamer, 1 of your [Glowing Dawn] trait Digimon gets +3000 DP until your opponent's turn ends.
- Source Effect
- [Security] Play this card without paying the cost.