
Image · ygoprodeck.com
Card text
When your opponent activates a Spell/Trap Card, while you control a "Hecahands" monster: Negate the activation, and if you do, destroy that card, then you can Set the destroyed Spell/Trap to your field. You can only activate 1 "Yad'al-Hecahands" per turn.
Details
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$0.14
ygoprodeck · updated 27 Oct 2026 · refreshed daily
EU market
~€0.12Cardmarket reference · no buy link